B.Sc. Augmented and Virtual Reality

The emerging Indian AR/VR market is expected to rise at a CAGR 76% over the next five years, fuelled by demand from the business and consumer sectors. Defence, education, healthcare, gaming, real estate and e-commerce industry are the major shareholders in the domain, the future looks promising when one imagines the limitless possibilities of making use of AR/VR in the above industries.

The B.Sc. Augmented and Virtual Reality programme offered by Ajeenkya DY Patil University will enable students to explore the ever- changing landscape of virtual and augmented reality, equipping the with the knowledge and strategic mindset to create new VR and AR applications and experiences.

Students will learn the skills that will allow them to explore and develop their ideas, as well as understand the business and career opportunities that exist in the VR/AR and wider IT industries. Students will learn the underlying Computer Science and Software Engineering skills needed to develop real-time applications, together with essential UI / UX design principles.

  • Curriculum designed as per current industry requirements
  • Program tailored to produce skilled and ready-to-deploy talent
  • Best-in-class faculty
  • Tech-enabled program delivery using tablets, PCs and learning management system
  • Emphasis on application-oriented learning
  • Reputed university with excellent campus and infrastructure
  • 100% placement support*

Program Details

  • To prepare graduates with an ability to create varied products and services related to Augmented and Virtual Reality.
  • To produce competent graduates as leading professionals in the fields of Augmented and Virtual Reality.
  • To prepare the graduates with strong learning quotients having the adaptability to the constantly changing technological environment.To
  • prepare the graduates to lead and initiate ethically the professional and organizational goals in an interdisciplinary
    team and obtain desired results.

Curriculum*

*Subject to change

  • English
  • C Programming
  • Discrete Mathematics
  • Digital Electronics
  • Computer Organization
  • Computer Graphics (Lab)
  • Communication and Collaborative Human
  • Dynamics
  • Data Structure using C
  • Applied Statistics
  • Microprocessor
  • Fundamentals of Virtual and Augmented Reality
  • Introduction to 3D modelling
  • Environment Science
  • Programming C#
  • Microcontroller
  • Introduction to 3D Texturing and Sculpting
  • Fundamentals of Unity
  • 3D Rigging I
  • Operating System Concepts
  • Programming with Python
  • Data Communication and Networking
  • 3G Rigging II
  • 3D Animation
  • Open Elective
  • Integration of 3D Models and Unity
  • Unity Interactivity
  • SDK Implementation and Platform Testing
  • Application Development using AR
  • DES – Introduction to Metaverse / Introduction
  • to Gamification / 360 Videos
  • Implementing and Testing Meta verse,
  • Implementing and Testing Gamification,
    Creating and Testing Videos
  • Entrepreneurship and Venture Development
  • Internship / Major Project

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Enrolled: 3 students
Duration: 3 Years | Full-time